FINIKS ARCADE / DAILY RUN
PLAY AGAIN.
MOVE FURTHER.
Three original skill games, built for a fast break and one more attempt.
TWELVE READY NOW / TWELVE SOLO ORBITS / PERSONAL BESTS
01 / ENDLESS RUN
GRAVITY SNAKE
Follow the orbit. Collect light. Never cross your own path.
- BEST
- 0
- RUN
- 0
Arrow keys, swipe, or use the controls.
02 / CLEAR THE ORBIT
GRAVITY GRID
Guide shifting forms into complete rows. A full row clears and opens more space.
- BEST
- 0
- HEIGHT
- 0
Move, rotate, and guide each form into place.
03 / MEMORY ORBIT
ORBIT
MATCH
Find every matching light in as few moves as possible.
- BEST
- 0
- MOVES
- 0
Tap a card, then find its matching orbit.
04 / DAILY SIGNAL
WORD
ORBIT
Find the five-letter signal in six precise attempts. A fresh word waits each day.
- BEST
- 0
- TRIES
- 0
Type a five-letter word, then press Enter.
05 / RACE TO 100
SNAKE &
LADDERS
Roll, race, and climb to 100 before Finiks Intelligence catches you.
- YOU
- 1
- FINIKS
- 1
Reach 100 first. Ladders lift. Snakes pull back.
06 / FOUR IN ORBIT
ORBIT
CONNECT
Drop four lights in one direction before Finiks Intelligence does.
- YOU
- 0
- FINIKS
- 0
Tap any column. Make four in a row, column, or diagonal.
07 / QUIET PAIRS
MAHJONG
ORBIT
Clear the paired tiles with a calm eye and a precise touch.
- BEST
- 0
- PAIRS
- 0
Match identical tiles. In Focus mode, a mismatch closes more quickly.
08 / LIGHT RUN
NEON
MAZE
Guide the signal through the maze, collect every light, and leave no orbit behind.
- BEST
- 0
- LIGHT
- 0
Use the arrows. Collect every light to stabilise the maze.
09 / QUICK RACE
LUDO
ORBIT
Bring one token around the orbit and home before Finiks Intelligence does.
- YOU
- HOME
- FINIKS
- HOME
Each race selects a fresh international Finiks Intelligence roster.
Choose the rules in the gear. Launch on 1 or 6, then complete one circuit.
10 / CLEAR THE FIELD
MINEFIELD
ORBIT
Reveal every safe signal. The first touch is always safe.
- BEST
- 0
- SAFE
- 0
Tap to reveal. Turn on flag mode to mark a suspected mine.
11 / TACTICS
FINIKS
CHESS
Find the forcing move through six original micro-lessons before a full Finiks Intelligence match.
- BEST
- 0
- STREAK
- 0
Tap the white rook, then capture along the open file.
12 / FOUNDATION SPRINT
SOLITAIRE
ORBIT
Build four foundations from ace upward. A compact, calm card puzzle for one hand.
- BEST
- 0
- FOUNDATION
- 0
Choose the next card for each suit. Use hint when the order is not clear.